AI Insights · Timothy · April 2024
Top 5 High Fantasy Games on Android in the UK Q1 2024
Discover the performance trends of the top 5 high fantasy games on Android in the UK during Q1 2024, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 high fantasy games on Android in the United Kingdom have shown varied performance in terms of weekly downloads, revenue, and active users. Here are the detailed insights based on data from Sensor Tower.
Coin Master experienced fluctuations in its weekly revenue, starting from approximately $1.2M at the beginning of January and peaking at around $1.3M by the end of the month. However, February saw a significant dip to $682K mid-month, recovering to around $1.2M by the end of March. Weekly downloads for the game showed a downward trend, starting at 13.2K in early January and decreasing to 6.3K by the end of March. Active users displayed some variability, starting at 116.9K and peaking at 129.9K mid-January, before stabilizing around 113.9K by the end of the quarter.
Clash of Clans saw its weekly revenue hit a high of $234K in the first week of January, followed by a significant drop to around $78K in the second week. Revenue fluctuated throughout the quarter, ending at approximately $74K in the final week of March. Weekly downloads were relatively stable, ranging between 4.4K to 7.1K. The game maintained a high number of active users, starting at 571.2K and peaking at 656.6K in early February, before stabilizing around 611.3K by the end of March.
RAID: Shadow Legends showed consistent weekly revenue, starting at $100K and peaking at $162K in late January. The revenue fluctuated slightly but remained stable around $123K by the end of March. Weekly downloads ranged from 3.0K to 4.7K, showing a slight decline towards the end of the quarter. The game had a stable number of active users, starting at 13.1K and maintaining around 12.5K towards the end of March.
Evony: The King's Return had a steady weekly revenue trend, starting at $74K and peaking at $96K by the end of March. Weekly downloads showed a declining trend, starting at 7.8K in early January and dropping to 3.5K by the end of March. Active users started at 32.8K and, despite some fluctuations, ended the quarter at approximately 21.9K.
Total Battle: War Strategy displayed a stable weekly revenue trend, starting at $56K and peaking at $78K by the end of March. Weekly downloads varied, starting at 7.7K and peaking at 9.4K in late February, before dropping to 6.5K by the end of March. Active users showed some fluctuations, starting at 17.9K and ending the quarter at approximately 18.0K.
For more detailed insights and data, visit Sensor Tower.